아래의 파이썬용 소스를 실행시키자면 PyOpenGL 을 먼저 설치해야 한다.

소스의 구조는 C 언어 용으로 작성된 cube,c 의 것과 거의 유사하다.

 

# Filename: cube.py
#
# See Wiki: http://www.de-brauwer.be/wiki/wikka.php?wakka=PyOpenGL
# See Source: http://www.de-brauwer.be/wiki/wikka.php?wakka=PyOpenGLHelloWorld
# See C Source: http://www.glprogramming.com/red/chapter03.html

from OpenGL.GL import *
from OpenGL.GLUT import *
from OpenGL.GLU import *

def initFun():
    glClearColor (0.0, 0.0, 0.0, 0.0)
    glShadeModel (GL_FLAT)
   

def displayFun():
    glClear(GL_COLOR_BUFFER_BIT)
    glColor3f(1.0, 1.0, 1.0)
    glLoadIdentity()             # clear the matrix
           # viewing transformation  */
    gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
    glScalef(1.0, 2.0, 1.0)      # modeling transformation
    glutWireCube(1.0)
    glFlush()

def reshapeFun(w, h):
    glViewport(0, 0, w, h)
    glMatrixMode(GL_PROJECTION)
    glLoadIdentity()
    glFrustum(-1.0, 1.0, -1.0, 1.0, 1.5, 20.0)
    glMatrixMode(GL_MODELVIEW)


if __name__ == '__main__':
    glutInit()
    glutInitWindowSize(500, 500)
    glutInitWindowPosition(100, 100)
    glutCreateWindow("Draw a cube")
    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
    glutDisplayFunc(displayFun)
    glutReshapeFunc(reshapeFun)
    initFun()
    glutMainLoop()

 

 

실행하기: python cube.py

실행 결과:

 

 

 

Posted by Scripter

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